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Showing posts from March, 2017

Apply now for Summer of Code 2017!

Student applications are now open for the Mono Project in the 2017 Google Summer of Code!

We have a list of project ideas to help you get started, and our guidance page has a lot of useful information and links to help get involved in our community and put together a good proposal. Remember in your proposal to show us how passionate you are about building great tools and frameworks, and demonstrate that you're able to research and develop things independently but also know when to ask smart questions.

We strongly recommend that you submit your application early. The deadline is April 3, 2017 at 12:00 (Eastern Daylight Time) and late applications cannot be accepted for any reason. You can submit your application as a draft in order to receive early feedback, so don't delay.

If you have any questions about the Mono Project in Google Summer of Code that are not answered by our GSoC page or in the Mono gitter IRC or Mono mailing list, please email soc@xamarin.com. Good luck!

Mono Summer of Code 2017

Hey everyone! The Mono team is pleased to announce that we are a mentor organization in the Google Summer of Code 2017! This is the twelfth year of Summer of Code for us, and we're really excited to work with a new group of students.

This is a great opportunity to spend the summer with a great community working on cutting edge open-source C# tools and frameworks. You can hone your development skills by working on large and complex codebases with experienced mentors, and get paid for your hard work too.

If you're an eligible student, the application period runs fromMarch 20th to April 3rd. But don't let that stop you from starting on your proposals! Feel free to introduce yourself to the community and mentors, talk about your ideas, and do some preliminary research to make your proposal as strong as it can be. If you're feeling particularly ambitious, you could even get started on some quick bugfixes and patches to show off your skills; while this isn't required, it i…